<dse>
<version value="3.0"/>
<material>
<name value="Emitter_Particle"/>
<diffuse x="1.0" y="1.0" z="1.0" w="1.0"/>
<transparent value="1"/>
<twosided value="0"/>
<texmap value="LB_Ball_Emitter_Particle.tga"/>
<restitution value="1.0"/>
<staticfriction value="0.0"/>
<slidingfriction value="0.0"/>
</material>
<material>
<name value="Colour_Particle"/>
<diffuse x="1.0" y="1.0" z="1.0" w="1.0"/>
<transparent value="1"/>
<twosided value="0"/>
<texmap value="LB_Ball_Emitter_Particle.tga"/>
<restitution value="1.0"/>
<staticfriction value="0.0"/>
<slidingfriction value="0.0"/>
</material>
<material>
<name value="Emitter_Star"/>
<diffuse x="1.0" y="1.0" z="1.0" w="1.0"/>
<transparent value="1"/>
<twosided value="0"/>
<texmap value="LB_Ball_Emitter_Star.tga"/>
<restitution value="1.0"/>
<staticfriction value="0.0"/>
<slidingfriction value="0.0"/>
</material>
<material>
<name value="Emitter_Star_Switch"/>
<diffuse x="1.0" y="1.0" z="1.0" w="1.0"/>
<transparent value="1"/>
<twosided value="0"/>
<texmap value="LB_Ball_Emitter_Star.tga"/>
<restitution value="1.0"/>
<staticfriction value="0.0"/>
<slidingfriction value="0.0"/>
</material>
</dse>
