<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
	
	<RecruitPrisonerChance.label>招募俘虜機率</RecruitPrisonerChance.label>
	<RecruitPrisonerChance.description>招募俘虜的基礎機率。</RecruitPrisonerChance.description>
	
	<SocialImpact.label>社交影響力</SocialImpact.label>
	<SocialImpact.description>當該角色發揮社交能力時對其他人所造成的影響程度倍率。</SocialImpact.description>
	
	<GiftImpact.label>禮品影響力</GiftImpact.label>
	<GiftImpact.description>當該角色送出禮品給其他勢力時，這個倍率對禮品影響力的影響程度。</GiftImpact.description>
	
	<TradePriceImprovement.label>交易價格影響力</TradePriceImprovement.label>
	<TradePriceImprovement.description>當該角色議價時，購買或售出貨品的價格將受到這個倍率影響。</TradePriceImprovement.description>
	
	

	
	
</LanguageData>