material MenuBar
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture startmeny800.tga
			}
		}
	}
}
material MenuBackground
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture bakgrund.PNG
			}
		}
	}
}
material MainMenuCampaignButton
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture knapp1.png
			}
		}
	}
}
material MainMenuCustomMapButton
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture knapp2.png
			}
		}
	}
}
material MainMenuOptionsButton
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture knapp3.png
			}
		}
	}
}
material MainMenuCreditsButton
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture knapp4.png
			}
		}
	}
}
material MainMenuExitButton
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture knapp5.png
			}
		}
	}
}



material CampaignBar
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture banvalmeny800.tga
			}
		}
	}
}
material CampaignBackground
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture bakgrund.PNG
			}
		}
	}
}


material CampaignDiffMouseover
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture campaign_diff_selected.tga
			}
		}
	}
}



material CampaignBirdMedal0
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_bird_grey.tga
			}
		}
	}
}
material CampaignBirdMedal1
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_bird_bronze.tga
			}
		}
	}
}
material CampaignBirdMedal2
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_bird_silver.tga
			}
		}
	}
}
material CampaignBirdMedal3
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_bird_gold.tga
			}
		}
	}
}

material CampaignTimeMedal0
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_time_grey.tga
			}
		}
	}
}
material CampaignTimeMedal1
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_time_bronze.tga
			}
		}
	}
}
material CampaignTimeMedal2
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_time_silver.tga
			}
		}
	}
}
material CampaignTimeMedal3
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_time_gold.tga
			}
		}
	}
}

material CampaignStarMedal0
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_star_grey.tga
			}
		}
	}
}
material CampaignStarMedal1
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_star_bronze.tga
			}
		}
	}
}
material CampaignStarMedal2
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_star_silver.tga
			}
		}
	}
}
material CampaignStarMedal3
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture medal_star_gold.tga
			}
		}
	}
}

material CampaignLockedMap
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture locked_map.PNG
			}
		}
	}
}

material CustomMapBar
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture custommapmeny800.tga
			}
		}
	}
}
material CustomMapBackground
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture bakgrund.PNG
			}
		}
	}
}




material CreditsImage
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture creditsmeny800.tga
			}
		}
	}
}
material CreditsBackground
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture bakgrund.PNG
			}
		}
	}
}
