material Levelscore
{
	technique
	{
		pass
		{			
			scene_blend alpha_blend
			depth_write off

			texture_unit
			{
				texture finishmeny800.tga
			}
		}
	}
}

material LevelScoreBackground
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture bakgrund.PNG
			}
		}
	}
}