
[data]
numOfMaps = 5
numOfKeys = 2

[hero]
startGlobalX = 0
startGlobalY = 0
startHeroX = 2
startHeroY = 5

[gate]
globalX = 2
globalY = 1
x = 16
y = 14

[globalmap]
mapa_X = 0
mapa_Y = 0
mapb_X = 1
mapb_Y = 0
mapc_X = 2
mapc_Y = 0
mapd_X = 1
mapd_Y = 1
mape_X = 2
mape_Y = 1

[mapa]
monsters = 5
monster1_type = 1
monster1_X = 2
monster1_Y = 14
monster1_bonus = 1
monster2_type = 1
monster2_X = 3
monster2_Y = 14
monster2_bonus = 2
monster3_type = 2
monster3_X = 11
monster3_Y = 14
monster3_bonus = 0
monster4_type = 2
monster4_X = 15
monster4_Y = 14
monster4_bonus = 0
monster5_type = 1
monster5_X = 17
monster5_Y = 14
monster5_bonus = 0
flowers = 0
bonuses = 9
bonus1_type = 1
bonus1_X = 1
bonus1_Y = 13
bonus2_type = 1
bonus2_X = 2
bonus2_Y = 13
bonus3_type = 1
bonus3_X = 3
bonus3_Y = 13
bonus4_type = 2
bonus4_X = 2
bonus4_Y = 11
bonus5_type = 2
bonus5_X = 3
bonus5_Y = 11
bonus6_type = 1
bonus6_X = 5
bonus6_Y = 4
bonus7_type = 1
bonus7_X = 6
bonus7_Y = 4
bonus8_type = 1
bonus8_X = 16
bonus8_Y = 10
bonus9_type = 1
bonus9_X = 17
bonus9_Y = 10
abonuses = 0
jumppads = 1
jumppad1_type = 2
jumppad1_X = 12
jumppad1_Y = 14
jumppad1_velX = 3
jumppad1_velY = 21
stairs = 0

[mapb]
monsters = 3
monster1_type = 1
monster1_X = 2
monster1_Y = 14
monster1_bonus = 0
monster2_type = 1
monster2_X = 7
monster2_Y = 14
monster2_bonus = 2
monster3_type = 1
monster3_X = 16
monster3_Y = 14
monster3_bonus = 6
flowers = 0
bonuses = 11
bonus1_type = 1
bonus1_X = 1
bonus1_Y = 13
bonus2_type = 1
bonus2_X = 7
bonus2_Y = 13
bonus3_type = 1
bonus3_X = 14
bonus3_Y = 11
bonus4_type = 2
bonus4_X = 17
bonus4_Y = 4
bonus5_type = 2
bonus5_X = 18
bonus5_Y = 4
bonus6_type = 2
bonus6_X = 17
bonus6_Y = 13
bonus7_type = 2
bonus7_X = 18
bonus7_Y = 13
bonus8_type = 1
bonus8_X = 15
bonus8_Y = 10
bonus9_type = 1
bonus9_X = 16
bonus9_Y = 10
bonus10_type = 1
bonus10_X = 3
bonus10_Y = 4
bonus11_type = 1
bonus11_X = 5
bonus11_Y = 4
abonuses = 0
jumppads = 0
stairs = 1
stair1_X = 4
stair1_lowY = 14
stair1_highY = 15

[mapc]
monsters = 6
monster1_type = 1
monster1_X = 1
monster1_Y = 5
monster1_bonus = 0
monster2_type = 1
monster2_X = 3
monster2_Y = 5
monster2_bonus = 1
monster3_type = 2
monster3_X = 6
monster3_Y = 7
monster3_bonus = 0
monster4_type = 1
monster4_X = 10
monster4_Y = 7
monster4_bonus = 2
monster5_type = 1
monster5_X = 16
monster5_Y = 14
monster5_bonus = 1
monster6_type = 2
monster6_X = 12
monster6_Y = 14
monster6_bonus = 2
flowers = 0
bonuses = 14
bonus1_type = 1
bonus1_X = 1
bonus1_Y = 4
bonus2_type = 1
bonus2_X = 2
bonus2_Y = 4
bonus3_type = 2
bonus3_X = 7
bonus3_Y = 6
bonus4_type = 2
bonus4_X = 8
bonus4_Y = 6
bonus5_type = 2
bonus5_X = 9
bonus5_Y = 6
bonus6_type = 1
bonus6_X = 17
bonus6_Y = 13
bonus7_type = 1
bonus7_X = 18
bonus7_Y = 13
bonus8_type = 5
bonus8_X = 17
bonus8_Y = 4
bonus9_type = 1
bonus9_X = 16
bonus9_Y = 8
bonus10_type = 1
bonus10_X = 17
bonus10_Y = 9
bonus11_type = 1
bonus11_X = 12
bonus11_Y = 5
bonus12_type = 1
bonus12_X = 13
bonus12_Y = 4
bonus13_type = 1
bonus13_X = 13
bonus13_Y = 6
bonus14_type = 1
bonus14_X = 17
bonus14_Y = 11
abonuses = 0
jumppads = 1
jumppad1_type = 2
jumppad1_X = 14
jumppad1_Y = 14
jumppad1_velX = 3
jumppad1_velY = 23
stairs = 1
stair1_X = 4
stair1_lowY = 14
stair1_highY = 16

[mapd]
monsters = 4
monster1_type = 2
monster1_X = 2
monster1_Y = 14
monster1_bonus = 6
monster2_type = 1
monster2_X = 5
monster2_Y = 14
monster2_bonus = 1
monster3_type = 2
monster3_X = 12
monster3_Y = 5
monster3_bonus = 0
monster4_type = 1
monster4_X = 15
monster4_Y = 5
monster4_bonus = 0
flowers = 0
bonuses = 15
bonus1_type = 2
bonus1_X = 1
bonus1_Y = 4
bonus2_type = 2
bonus2_X = 2
bonus2_Y = 4
bonus3_type = 1
bonus3_X = 16
bonus3_Y = 13
bonus4_type = 1
bonus4_X = 18
bonus4_Y = 13
bonus5_type = 1
bonus5_X = 17
bonus5_Y = 12
bonus6_type = 1
bonus6_X = 11
bonus6_Y = 4
bonus7_type = 1
bonus7_X = 13
bonus7_Y = 4
bonus8_type = 1
bonus8_X = 9
bonus8_Y = 11
bonus9_type = 1
bonus9_X = 8
bonus9_Y = 10
bonus10_type = 1
bonus10_X = 7
bonus10_Y = 11
bonus11_type = 1
bonus11_X = 8
bonus11_Y = 8
bonus12_type = 2
bonus12_X = 8
bonus12_Y = 6
bonus13_type = 2
bonus13_X = 1
bonus13_Y = 11
bonus14_type = 2
bonus14_X = 3
bonus14_Y = 11
bonus15_type = 2
bonus15_X = 2
bonus15_Y = 12
abonuses = 0
jumppads = 1
jumppad1_type = 2
jumppad1_X = 8
jumppad1_Y = 14
jumppad1_velX = 3
jumppad1_velY = 25
stairs = 1
stair1_X = 4
stair1_lowY = 0
stair1_highY = 4

[mape]
monsters = 5
monster1_type = 2
monster1_X = 9
monster1_Y = 7
monster1_bonus = 6
monster2_type = 1
monster2_X = 12
monster2_Y = 7
monster2_bonus = 1
monster3_type = 2
monster3_X = 9
monster3_Y = 14
monster3_bonus = 2
monster4_type = 2
monster4_X = 12
monster4_Y = 14
monster4_bonus = 0
monster5_type = 1
monster5_X = 13
monster5_Y = 14
monster5_bonus = 6
flowers = 0
bonuses = 11
bonus1_type = 1
bonus1_X = 12
bonus1_Y = 6
bonus2_type = 1
bonus2_X = 10
bonus2_Y = 6
bonus3_type = 1
bonus3_X = 8
bonus3_Y = 6
bonus4_type = 3
bonus4_X = 15
bonus4_Y = 5
bonus5_type = 2
bonus5_X = 7
bonus5_Y = 12
bonus6_type = 2
bonus6_X = 9
bonus6_Y = 12
bonus7_type = 1
bonus7_X = 13
bonus7_Y = 4
bonus8_type = 1
bonus8_X = 12
bonus8_Y = 5
bonus9_type = 1
bonus9_X = 2
bonus9_Y = 4
bonus10_type = 1
bonus10_X = 5
bonus10_Y = 5
bonus11_type = 2
bonus11_X = 11
bonus11_Y = 12
abonuses = 0
jumppads = 0
stairs = 1
stair1_X = 4
stair1_lowY = 0
stair1_highY = 4
