
[data]
numOfMaps = 5
numOfKeys = 2

[hero]
startGlobalX = 0
startGlobalY = 1
startHeroX = 10
startHeroY = 14

[gate]
globalX = 2
globalY = 0
x = 15
y = 9

[globalmap]
mapa_X = 0
mapa_Y = 0
mapb_X = 1
mapb_Y = 0
mapc_X = 2
mapc_Y = 0
mapd_X = 0
mapd_Y = 1
mape_X = 1
mape_Y = 1

[mapa]
monsters = 2
monster1_type = 1
monster1_X = 15
monster1_Y = 13
monster1_bonus = 1
monster2_type = 1
monster2_X = 3
monster2_Y = 12
monster2_bonus = 1
flowers = 0
bonuses = 18
bonus1_type = 3
bonus1_X = 17
bonus1_Y = 13
bonus2_type = 1
bonus2_X = 5
bonus2_Y = 7
bonus3_type = 1
bonus3_X = 6
bonus3_Y = 7
bonus4_type = 1
bonus4_X = 5
bonus4_Y = 6
bonus5_type = 1
bonus5_X = 6
bonus5_Y = 6
bonus6_type = 1
bonus6_X = 3
bonus6_Y = 10
bonus7_type = 1
bonus7_X = 4
bonus7_Y = 10
bonus8_type = 1
bonus8_X = 10
bonus8_Y = 4
bonus9_type = 1
bonus9_X = 11
bonus9_Y = 4
bonus10_type = 1
bonus10_X = 18
bonus10_Y = 11
bonus11_type = 1
bonus11_X = 18
bonus11_Y = 12
bonus12_type = 1
bonus12_X = 7
bonus12_Y = 5
bonus13_type = 1
bonus13_X = 7
bonus13_Y = 4
bonus14_type = 1
bonus14_X = 16
bonus14_Y = 4
bonus15_type = 1
bonus15_X = 17
bonus15_Y = 4
bonus16_type = 1
bonus16_X = 14
bonus16_Y = 11
bonus17_type = 1
bonus17_X = 10
bonus17_Y = 10
bonus18_type = 1
bonus18_X = 11
bonus18_Y = 10
abonuses = 0
jumppads = 0
stairs = 1
stair1_X = 9
stair1_lowY = 10
stair1_highY = 14

[mapb]
monsters = 4
monster1_type = 1
monster1_X = 2
monster1_Y = 14
monster1_bonus = 1
monster2_type = 1
monster2_X = 9
monster2_Y = 14
monster2_bonus = 1
monster3_type = 1
monster3_X = 14
monster3_Y = 10
monster3_bonus = 0
monster4_type = 1
monster4_X = 11
monster4_Y = 7
monster4_bonus = 0
flowers = 0
bonuses = 19
bonus1_type = 1
bonus1_X = 6
bonus1_Y = 4
bonus2_type = 1
bonus2_X = 6
bonus2_Y = 5
bonus3_type = 1
bonus3_X = 7
bonus3_Y = 5
bonus4_type = 1
bonus4_X = 7
bonus4_Y = 4
bonus5_type = 1
bonus5_X = 7
bonus5_Y = 10
bonus6_type = 1
bonus6_X = 8
bonus6_Y = 9
bonus7_type = 1
bonus7_X = 8
bonus7_Y = 11
bonus8_type = 1
bonus8_X = 6
bonus8_Y = 11
bonus9_type = 1
bonus9_X = 5
bonus9_Y = 10
bonus10_type = 1
bonus10_X = 4
bonus10_Y = 11
bonus11_type = 1
bonus11_X = 12
bonus11_Y = 6
bonus12_type = 1
bonus12_X = 11
bonus12_Y = 6
bonus13_type = 1
bonus13_X = 11
bonus13_Y = 5
bonus14_type = 1
bonus14_X = 10
bonus14_Y = 4
bonus15_type = 1
bonus15_X = 12
bonus15_Y = 5
bonus16_type = 1
bonus16_X = 17
bonus16_Y = 5
bonus17_type = 1
bonus17_X = 17
bonus17_Y = 4
bonus18_type = 1
bonus18_X = 18
bonus18_Y = 5
bonus19_type = 1
bonus19_X = 18
bonus19_Y = 4
abonuses = 0
jumppads = 0
stairs = 1
stair1_X = 6
stair1_lowY = 14
stair1_highY = 14

[mapc]
monsters = 3
monster1_type = 2
monster1_X = 6
monster1_Y = 11
monster1_bonus = 0
monster2_type = 1
monster2_X = 8
monster2_Y = 11
monster2_bonus = 1
monster3_type = 1
monster3_X = 7
monster3_Y = 4
monster3_bonus = 0
flowers = 0
bonuses = 10
bonus1_type = 1
bonus1_X = 5
bonus1_Y = 8
bonus2_type = 1
bonus2_X = 6
bonus2_Y = 7
bonus3_type = 1
bonus3_X = 7
bonus3_Y = 8
bonus4_type = 1
bonus4_X = 12
bonus4_Y = 4
bonus5_type = 1
bonus5_X = 1
bonus5_Y = 5
bonus6_type = 1
bonus6_X = 1
bonus6_Y = 4
bonus7_type = 2
bonus7_X = 8
bonus7_Y = 4
bonus8_type = 2
bonus8_X = 5
bonus8_Y = 4
bonus9_type = 2
bonus9_X = 18
bonus9_Y = 9
bonus10_type = 2
bonus10_X = 18
bonus10_Y = 8
abonuses = 0
jumppads = 0
stairs = 0

[mapd]
monsters = 0
flowers = 0
bonuses = 20
bonus1_type = 3
bonus1_X = 17
bonus1_Y = 4
bonus2_type = 1
bonus2_X = 2
bonus2_Y = 4
bonus3_type = 1
bonus3_X = 6
bonus3_Y = 9
bonus4_type = 1
bonus4_X = 7
bonus4_Y = 13
bonus5_type = 1
bonus5_X = 8
bonus5_Y = 12
bonus6_type = 1
bonus6_X = 12
bonus6_Y = 13
bonus7_type = 1
bonus7_X = 11
bonus7_Y = 12
bonus8_type = 1
bonus8_X = 11
bonus8_Y = 8
bonus9_type = 1
bonus9_X = 12
bonus9_Y = 8
bonus10_type = 1
bonus10_X = 15
bonus10_Y = 10
bonus11_type = 1
bonus11_X = 16
bonus11_Y = 10
bonus12_type = 1
bonus12_X = 16
bonus12_Y = 9
bonus13_type = 1
bonus13_X = 15
bonus13_Y = 9
bonus14_type = 1
bonus14_X = 8
bonus14_Y = 8
bonus15_type = 1
bonus15_X = 8
bonus15_Y = 9
bonus16_type = 1
bonus16_X = 8
bonus16_Y = 10
bonus17_type = 1
bonus17_X = 10
bonus17_Y = 4
bonus18_type = 1
bonus18_X = 10
bonus18_Y = 5
bonus19_type = 1
bonus19_X = 8
bonus19_Y = 4
bonus20_type = 1
bonus20_X = 8
bonus20_Y = 5
abonuses = 0
jumppads = 0
stairs = 1
stair1_X = 9
stair1_lowY = 0
stair1_highY = 4

[mape]
monsters = 6
monster1_type = 1
monster1_X = 2
monster1_Y = 14
monster1_bonus = 1
monster2_type = 1
monster2_X = 14
monster2_Y = 14
monster2_bonus = 1
monster3_type = 1
monster3_X = 10
monster3_Y = 8
monster3_bonus = 1
monster4_type = 1
monster4_X = 10
monster4_Y = 14
monster4_bonus = 1
monster5_type = 1
monster5_X = 4
monster5_Y = 14
monster5_bonus = 0
monster6_type = 1
monster6_X = 13
monster6_Y = 5
monster6_bonus = 0
flowers = 0
bonuses = 17
bonus1_type = 3
bonus1_X = 2
bonus1_Y = 6
bonus2_type = 1
bonus2_X = 9
bonus2_Y = 11
bonus3_type = 1
bonus3_X = 9
bonus3_Y = 12
bonus4_type = 1
bonus4_X = 7
bonus4_Y = 4
bonus5_type = 1
bonus5_X = 8
bonus5_Y = 4
bonus6_type = 1
bonus6_X = 7
bonus6_Y = 12
bonus7_type = 1
bonus7_X = 7
bonus7_Y = 11
bonus8_type = 1
bonus8_X = 8
bonus8_Y = 11
bonus9_type = 2
bonus9_X = 17
bonus9_Y = 9
bonus10_type = 2
bonus10_X = 16
bonus10_Y = 9
bonus11_type = 2
bonus11_X = 11
bonus11_Y = 12
bonus12_type = 2
bonus12_X = 12
bonus12_Y = 12
bonus13_type = 2
bonus13_X = 6
bonus13_Y = 10
bonus14_type = 2
bonus14_X = 5
bonus14_Y = 8
bonus15_type = 2
bonus15_X = 6
bonus15_Y = 9
bonus16_type = 2
bonus16_X = 17
bonus16_Y = 4
bonus17_type = 2
bonus17_X = 18
bonus17_Y = 4
abonuses = 0
jumppads = 0
stairs = 1
stair1_X = 6
stair1_lowY = 0
stair1_highY = 4

