[main]
normal = data/menu/menu_back.jpg

[board]
type=sprite
x=110
y=40
xs=200
ys=150
ignore=data/menu/options_border.jpg

[cheatstr]
type=sprite
x=242
y=70
xs=150
ys=40
name=#MENU_CHEAT
font=data/main_font.tga

[cheat]
type=switchselect
x=242
y=100
xs=150
ys=60
0=on
1=off

[on]
name = #ON

[off]
name = #OFF


[armorstr]
type=sprite
x=242
y=155
xs=150
ys=40
name=#MENU_ARMOR
font=data/main_font.tga

[armor]
type=switchselect
x=242
y=175
xs=150
ys=60
0=infinity
1=normal

[normal]
name = #MENU_ARMOR_NORMAL

[infinity]
name = #MENU_ARMOR_INFINITY

[levelstr]
type=sprite
x=242
y=245
xs=150
ys=40
name=#MENU_CHEAT_LEVEL
font=data/main_font.tga

[levitem]
type=sprite
name=level
font=data/menu_font.tga

[level]
type=switchselect
x=242
y=265
xs=150
ys=60

[cheatwarn1]
type=sprite
x=242
y=315	
xs=150
ys=40
name=#MENU_CHEAT_WARNING1
font=data/main_font.tga


[cheatwarn2]
type=sprite
x=242
y=335
xs=150
ys=40
name=#MENU_CHEAT_WARNING2
font=data/main_font.tga

[save]
type=iebutton
x=242
y=380
xs=210
ys=47
name=#MENU_SAVE
active=active_button
press=active_button
normal=passive_button
sndNormalActive = ButtonActive
sndActivePress = ButtonPress

[left]
x=-35
y=2
xs=20
ys=14
normal=left_options_n
active=left_options_a
press=left_options_p

[right]
x=25
y=2
xs=20
ys=14
normal=right_options_n
active=right_options_a
press=right_options_p




