[main]

[menu_back]
type=sprite
ignore=data/menu/menu_back.jpg

[border]
type=sprite
x=110
y=40
xs=200
ys=150
ignore=data/menu/options_border.jpg

[sound]
type=bobbleProgress
x=252
y=146
xs=296
ys=46
0=progress0
1=progress1
2=slider
sndNormalActive = ButtonActive
sndActivePress = ButtonPress

[varsound]
type=sprite
x=410
y=125
ys=40
font=data/main_font.tga

[strsound]
type=sprite
x=324
y=105
ys=40
name=#MENU_SOUND_VOLUME
xalign=-1
font = data/work_font.tga

[music]
type=bobbleProgress
x=252
y=254
xs=296
ys=46
0=progress0
1=progress1
2=slider
sndNormalActive = ButtonActive
sndActivePress = ButtonPress

[varmusic]
type=sprite
x=410
y=213
ys=40
font=data/main_font.tga

[strmusic]
type=sprite
x=324
y=213
ys=40
name=#MENU_MUSIC_VOLUME
xalign=-1
font = data/work_font.tga

[save]
type=iebutton
x=294
xs=210
y=468
ys=47
name=#MENU_SAVE
active=active_button
press=active_button
normal=passive_button
sndNormalActive = ButtonActive
sndActivePress = ButtonPress

[progress0]
xs=296
ys=46
normal=progressbar_n
press=progressbar_a
active=progressbar_a

[progress1]
xs=296
ys=46
normal=progressbar_full_n
press=progressbar_full_a
active=progressbar_full_a

[slider]
xs=20
ys=46
normal=slider_inactive
active=slider_active
press=slider_active

[mode]
type=switchselect
x=280
y=365
xs=240
ys=60
0=full
1=win
sndNormalActive = ButtonActive
sndActivePress = ButtonPress
leftactive=switch_left_a
leftpress=switch_left_a
leftnormal=switch_left_n
rightactive=switch_right_a
rightpress=switch_right_a
rightnormal=switch_right_n

[full]
name = #MENU_FULL

[win]
name = #MENU_WIN

[strmode]
type=sprite
x=318
y=320
ys=40
name=#MENU_MODE
xalign=-1
font = data/work_font.tga

