[sprHeroGoRight]
	name = data/hero/turtle_right.jpg
	time = 800
	length = 16

[sprHeroStandRight]
	name = data/hero/turtle_stop.jpg
	time = 1200
	length = 6


[sprHeroJumpUp]
	name = data/hero/turtle_right_jump_up.jpg
	time = 175
	length = 7

[sprHeroJumpDown]
	name = data/hero/turtle_right_jump_down.jpg
	time = 400
	length = 4

[sprHeroClimb]
	name = data/hero/turtle_stair.jpg
	time = 600
	length = 6

[sprHeroShock]
name = data/hero/turtle_shock.jpg
time = 1200
length = 6

[sprHeroKick]
name = data/hero/turtle_kick.jpg
time = 250
length = 5

[sprHeroDie]
name = data/hero/turtle_die.jpg
time = 1600
length = 16


[sprOctopusGoRight]
name = data/guards/octopus_right.jpg
time = 1500
length = 15

[sprLobsterGoLeft]
name = data/guards/lobster_left.jpg
time = 1200
length = 12

[sprLobsterAttack]
name = data/guards/lobster_attack.jpg
time = 500
length = 10

[sprJumperGoLeft]
name = data/guards/jumper_left.jpg
time = 450
length = 6


[sprPirateFlyRight]
name = data/guards/bullfish.jpg
time = 1200
length = 12

[sprPirateAtackRight]
name = data/guards/bullfish_attack.jpg
time = 800
length = 12

[sprShooterFlyRight]
name = data/guards/rockerfish.jpg
time = 1200
length = 12

[sprCambalaFlyRight]
name = data/guards/butterfly.jpg
time = 1200
length = 12

[sprCambalaAtackRight]
name = data/guards/butterfly_attack.jpg
time = 800
length = 12

[sprFisherFlyRight]
name = data/guards/scalary.jpg
time = 1200
length = 12

[sprFisherBoostRight]
name = data/guards/scalary_mouth.jpg
time = 300
length = 6

[sprGunnerGoRight]
name = data/guards/gunner_right.jpg
time = 1000
length = 10

[sprGunnerShootRight]
name = data/guards/gunner_shoot_right.jpg
time = 700
length = 7

[sprGunnerBulletRight]
name = data/guards/bullet_right.jpg
time = 1000
length = 10

[sprFlowerWait]
name = data/guards/flower_wait.jpg
time = 700
length = 7

[sprFlowerAtack]
name = data/guards/flower_attack.jpg
time = 1200
length = 12

[sprBobblePop]
name = data/tiles/bubble_pop.tga
time = 250
length = 10

[sprJumpPad]
name = data/tiles/jumppad.jpg
time = 800
length = 8

[sprJumpPadHorizontal]
name = data/tiles/jumppad_pink.jpg
time = 700
length = 7

[sprArrowUp]
name = data/tiles/arrow_up.tga
time = 600
length = 6

[sprArrowRight]
name = data/tiles/arrow_side.tga
time = 600
length = 6

[sprBonusSpark]
name = data/bonuses/spark.tga
time = 600
length = 6


[sprStar]
name = data/tiles/star.tga
time = 400
length = 8

[sprShellRight]
name = data/bosses/shell.jpg
time = 1000
length = 10

[sprShellBiteRight]
name = data/bosses/shell_bite.jpg
time = 1600
length = 16

[sprRedPirateRight]
name = data/bosses/pirate.jpg
time = 1000
length = 10

[sprRedPirateShootRight]
name = data/bosses/pirat_fire.jpg
time = 1000
length = 10 	

[sprOldFishRight]
name = data/bosses/oldfish.jpg
time = 1200
length = 12

[sprOldFishAtackRight]
name = data/bosses/oldfish_attack.jpg
time = 500
length = 10

[sprOldFishJumpRight]
name = data/bosses/oldfish_jump.jpg
time = 400
length = 4

[sprRedFishRight]
name = data/bosses/red.jpg
time = 1200
length = 12

[sprRedFishAtack]
name = data/bosses/red_mouth.jpg
time = 600
length = 6

[sprLittleFish]
name = data/bosses/lilfish.jpg
time = 500
length = 5

[key1]
name = data/bonuses/key_1.jpg
time = 1600
length = 16

[key2]
name = data/bonuses/key_2.jpg
time = 1600
length = 16

[key3]
name = data/bonuses/key_3.jpg
time = 1600
length = 16

[key4]
name = data/bonuses/key_4.jpg
time = 1600
length = 16

[key5]
name = data/bonuses/key_5.jpg
time = 1600
length = 16

[key6]
name = data/bonuses/key_6.jpg
time = 1600
length = 16

[key7]
name = data/bonuses/key_7.jpg
time = 1600
length = 16

[key8]
name = data/bonuses/key_8.jpg
time = 1600
length = 16

[sprGateIron]
name = data/tiles/gate_iron.jpg
time = 1000
length = 5

[sprLava]
name = data/tiles/lava.jpg
time = 4000
length = 40

[sprLetterO]
name = data/bonuses/word-o.jpg
time = 1200
length = 12

[sprLetterZ]
name = data/bonuses/word-z.jpg
time = 1200
length = 24

[sprLetterY]
name = data/bonuses/word-y.jpg
time = 1200
length = 12


[sprHeroWin]
name = data/hero/turtle_win.jpg
time = 2025
length =  27

[sprLavaDrop]
name = data//tiles/lava_drop.jpg
time = 600
length =  8

[sprMenuFish]
name = data/menu/fish.tga
time = 400
length = 8

[enemyKey]
name = data/guards/key.jpg
time = 1000
length = 24

